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====Stock Functions==== | ==== Stock Functions ==== |
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0.#0 6s mono delay |
---- /!\ '''Edit conflict - other version:''' ---- The MICrODEC comes preprogrammed with 16 functions. These feature a number of the things the MICrODEC does well, including time effects. For the most part, these involve looking up some data in the SRAM and multiplying or adding it with some other data, before playing it out through the codec. A zipped file with all of these is linked off the main MICrODEC page, and here you can you study each function in-depth (understand how each works, and steal bits of code for creations of your own). || Bank # || Function || || 0 || 6s mono delay || ---- /!\ '''Edit conflict - your version:''' ---- The MICrODEC comes preprogrammed with 16 functions. These feature a number of the things the MICrODEC does well, including time effects. For the most part, these involve looking up some data in the SRAM and multiplying or adding it with some other data, before playing it out through the codec. A zipped file with all of these is linked off the main MICrODEC page, and here you can you study each function in-depth (understand how each works, and steal bits of code for creations of your own). || Bank #|| Function || || 0|| 6s mono delay || ---- /!\ '''End of edit conflict''' ---- |
Stock Functions
Edit conflict - other version:
The MICrODEC comes preprogrammed with 16 functions. These feature a number of the things the MICrODEC does well, including time effects. For the most part, these involve looking up some data in the SRAM and multiplying or adding it with some other data, before playing it out through the codec. A zipped file with all of these is linked off the main MICrODEC page, and here you can you study each function in-depth (understand how each works, and steal bits of code for creations of your own).
Bank # |
Function |
0 |
6s mono delay |
Edit conflict - your version:
The MICrODEC comes preprogrammed with 16 functions. These feature a number of the things the MICrODEC does well, including time effects. For the most part, these involve looking up some data in the SRAM and multiplying or adding it with some other data, before playing it out through the codec. A zipped file with all of these is linked off the main MICrODEC page, and here you can you study each function in-depth (understand how each works, and steal bits of code for creations of your own).
Bank # |
Function |
0 |
6s mono delay |
End of edit conflict
- 700ms stereo delay
- 3s stereo ping-pong delay
- mono reverb
- flanger
- chorus
- tremolo
- pitch shifter
- sampler with pitch shift
- vco/vca
- fullwave distortion with delay
- stereo flanger pan
- reverser with crossfade
- reverser with fading
- gated reverser with delay
- up-down sweep